[Newsflash: this comic-book story has now appeared in print: in Massively Multi-Agent Technology in the Springer Lecture Notes in Computer Science series. If your institution has access to this publication, you can view the “official” version of the paper here (you may need to copy and paste the URL into your browser). Yay! I am now a published comic-book author].
A few months ago, Paul Scerri, an AI researcher at Carnegie-Mellon, got in touch to ask if I wanted to contribute a chapter to a book he was editing — an academic volume on “massive multiagent systems,” or systems comprising very large number of simple autonomous devices that interact with each other and humans. Somehow, that conversation led to me producing a comic-book format, quasi-fictional story. I scripted and rough-sketched the story, and a local Rochester artist, Brian Petty, turned them into finished illustrations. So here, for your merriment and technical-visionary thought-provocation, is my first graphic novelette and the story of how it came to be.
(Cover: click for larger image) [Read more…]